sMOOC and gamification – A proposed ubiquitous learning

  1. Gil-Quintana, J.
  2. Camarero-Cano, L.
  3. Cantillo-Valero, C.
  4. Osuna-Acedo, S.
Book Series:
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

ISSN: 1611-3349 0302-9743

ISBN: 9783319528359

Year of publication: 2017

Volume: 10108 LNCS

Pages: 507-513

Type: Conference paper

DOI: 10.1007/978-3-319-52836-6_54 GOOGLE SCHOLAR