Categorization of augmented reality and geolocation applications for mobile learning

  1. Javier Fombona 1
  2. Esteban Vázquez-Cano 2
  3. María Elena Del Valle Mejias de Villalba 3
  1. 1 Universidad de Oviedo
    info

    Universidad de Oviedo

    Oviedo, España

    ROR https://ror.org/006gksa02

  2. 2 Universidad Nacional de Educación a Distancia
    info

    Universidad Nacional de Educación a Distancia

    Madrid, España

    ROR https://ror.org/02msb5n36

  3. 3 Universidad Metropolitana Unimet, Venezuela
Revista:
Perspectiva Educacional

ISSN: 0718-9729

Año de publicación: 2017

Volumen: 56

Número: 3

Páginas: 124-141

Tipo: Artículo

DOI: 10.4151/07189729-VOL.56-ISS.3-ART.478 DIALNET GOOGLE SCHOLAR lock_openDialnet editor

Otras publicaciones en: Perspectiva Educacional

Resumen

This educational research focuses on describing the potential of the advanced digital mobile devices, especially the Augmented Reality, AR, and Geolocation techniques. A number of 231 students experienced and recorded the characteristics of 231 apps to group them into several categories. We, then, turn to describe the potential of AR to create engaging e-learning experiences in field activities. Similarly, Geolocation and Global Positioning System, GPS technology, allow the interaction between the users and their geographical situation. It also enables them to download information about the place, or other activity associated with a spot. These ICT resources motivate students and generate a challenge for developing classical tasks in a more dynamic and collaborative way. within the traditional educational framework. For the first time, static places and specific moments to access information disappear. M-learning modifies teaching methods since the spatial reference of the classroom changes through a physical and virtual context dominated by the user, with an absent teacher.