Collaborative Game-Based Environment and Assessment Tool for Learning Computational Thinking in Primary School: A Case Study

  1. Zapata-Caceres, M.
  2. Martin-Barroso, E.
  3. Roman-Gonzalez, M.
Aldizkaria:
IEEE Transactions on Learning Technologies

ISSN: 1939-1382

Argitalpen urtea: 2021

Alea: 14

Zenbakia: 5

Orrialdeak: 576-589

Mota: Artikulua

DOI: 10.1109/TLT.2021.3111108 GOOGLE SCHOLAR

Garapen Iraunkorreko Helburuak