Collaborative Game-Based Environment and Assessment Tool for Learning Computational Thinking in Primary School: A Case Study

  1. Zapata-Caceres, M.
  2. Martin-Barroso, E.
  3. Roman-Gonzalez, M.
Revue:
IEEE Transactions on Learning Technologies

ISSN: 1939-1382

Année de publication: 2021

Volumen: 14

Número: 5

Pages: 576-589

Type: Article

DOI: 10.1109/TLT.2021.3111108 GOOGLE SCHOLAR

Objectifs de Développement Durable